Angel Xuan Chang
I am an Assistant Professor at Simon Fraser University. Prior to this, I was a visiting research scientist at Facebook AI Research and a research scientist at Eloquent Labs working on dialogue. I received my Ph.D. in Computer Science from Stanford, where I was part of the Natural Language Processing Group and advised by Chris Manning. My research focuses on connecting language to 3D representations of shapes and scenes and grounding of language for embodied agents in indoor environments. I have worked on methods for synthesizing 3D scenes and shapes from natural language, and various datasets for 3D scene understanding. In general, I am interested in the semantics of shapes and scenes, the representation and acquisition of common sense knowledge, and reasoning using probabilistic models. Some of my other interests include drawing and dance.
- March 2021 - Three paper accepted at CVPR 2021. Great job by Madhawa, Qirui, Jiaqi, Lewis, Dave, and Ali!
- January 2021 - I'm co-chairing SGP (Symposium for Geometry Processing) with Alec Jacobson.
- November 25, 2020 - Invited talk at Emerging Technologies: BC's AI Showcase
- November, 2020 - Whitepaper on Rearrangement: A Challenge for Embodied AI
- October, 2020 - Papers accepted at UIST 2020, 3DV 2020, and NeurIPS 2020
Mirror3D: Depth Refinement for Mirror SurfacesJiaqi Tan, Weijie (Lewis) Lin, Angel X. Chang, Manolis Savva
Motion Annotation Programs: A Scalable Approach to Annotating Kinematic. Articulations in Large 3D Shape CollectionsXianghao Xu, David Charatan, Sonia Raychaudhuri, Hanxiao (Shawn) Jiang, Mae Heitmann, Vladmir Kim, Siddhartha Chaudhuri, Manolis Savva, Angel X. Chang, Daniel Ritchie
pdf | code | demo | webpage
Text to 3D scene generationAngel X. Chang
Ph.D. dissertation, Department of Computer Science, Stanford University, 2015
Stanford University Technical Report
pdf | bib | webpage